He can make this choice while grappling as well. At 12th level, he can make the target staggered for 1d6+1 rounds. From totally revised fundamentals like . At 8th level, he can make the target sickened for 1 minute. A monk must be at least 10th level before selecting this ki power. Monks benefit very little from multiclassing, but other classes can benefit greatly from a dip into Monk for one or two levels. Cobra Breath (Su): Whenever a monk with this ki power uses diamond body to neutralize a poison, he can instead release that poison as a ranged touch attack against a single foe within 30 feet. Ki Hurricane (Ex): As a full-round action, a monk with this ability can move up to twice his speed. If your pet Wizard is stingy with his spell slots, drop 1000 gold pieces to buy him a Pearl of Power 1 so you can both share Mage Armor from one slot. Once a ki power is selected, it cannot be changed. These feats must be taken from the following list: Catch Off-Guard, Combat Reflexes, Deflect Arrows, Dodge, Improved Grapple, Scorpion Style, and Throw Anything. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses his AC bonus, as well as his fast movement and flurry of blows abilities. monk-of-the-mantis serpent-fire-adept scaled-fist There is one that (in theory) works because the class features replaces are the same across both versions: weapon-adept There are also two 3pp that try to adress the issue (each with their own spin): Everyman-Unchained-Monk-Archetypes Unchained-Monk-Archetypes (Purple Duck Games) 3 Reply A monk in armor or carrying a medium or heavy load loses this extra speed. This attack is resolved as normal, but it has an additional effect depending on the type of strike chosen. The attack made after the movement must be a kick. Remember Half-Elves are considered to be humans for the purposes of favorite class bonuses, amongst other things. Improved Evasion (Ex): At 9th level, a monk's evasion ability improves. Any such penalties that he has already taken, however, remain in place. Get ready to shake up your game! On any given night during which the monk dreams, he can use this ability to gain the benefits of a divination. Ki Metabolism (Su): A monk with this ability uses his ki to control his metabolism. versatility and utility to the Monks Flurry of Blows, allowing you to add Flying Kick: The monk leaps through the air to strike a foe with a kick. Qinggong Power (Su): A monk with this power selects any of the qinggong monk ki powers (Pathfinder RPG Ultimate Magic 51) for which he qualifies based on his monk level. flurry. This movement may be between attacks. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. With that said, his ideal Cohort would probably be an item creation wizard. If the check is successful, the target is staggered for 1 round. much better, and prevents the target from taking attacks of opportunity when Monks are also able to harness their ki, a spiritual life force that resides within, allowing them to perform amazing acts of acrobatics and mystical skill. He cannot use this ability to gain an amount of ki in excess of his maximum. The monk gains one additional attack at his highest base attack bonus when using flurry of blows, and his dodge bonus to AC increases by 2. 19): The monk leaps through the air to strike a foe with a kick. The monk can activate this ability and the furious defense ki power with the same immediate action for a total cost of 3 ki points. A monk must be 16th level or higher and possess the diamond soul ki power before selecting this ki power. I recommend carrying a sansetsukon as your primary weapon due to the high damage and critical threat range, but be prepared to drop it once you get Ki Strike if you need to bypass DR/magic, or abandon it completely once you can get enhancement bonuses on your fists reliably. This ability replaces Stunning Fist. | Starjammer SRD Stunning Fist (Ex): At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. The creature is not knocked prone by this movement. He can later spend another ki point to make the next attack in his flurry of blows, and so on, until he either stops spending ki points or has exhausted all the attacks from his flurry of blows. Diamond Mind (Su): By spending 1 point from his ki pool as a swift action, a monk with this power can suppress a fear effect affecting him as if using remove fear, using his monk level as his caster level. Oh, thank whatever pantheon of gods your setting uses. Also carry a double-chained kama for tripping and for reach. This additional attack stacks with the bonus attacks from haste and other similar effects. relatively low damage. Unlike other outsiders, the monk can still be brought back from the dead as if he were a member of his previous creature type. Whenever he makes a flurry of blows, he can designate one of his unarmed strikes as a style strike. Shattering Punch: The monk delivers a brutal punch that can penetrate defenses. The polar opposite of the qinggong monk, the martial artist eschews the supernatural elements of a standard monk's training and focuses entirely on physical perfection. Formless Mastery (Ex): A monk with this ability varies his styles, never repeating the same move twice and capitalizing on the weaknesses of an opponent's style. Finally, the monk gains the ability to enter a state of perfect calm. offensive option, Flurry of Blows, pretended that the Monk had full BAB. At 10th level, the following feats are added to the list: Improved Critical, Medusas Wrath, Snatch Arrows, and Spring Attack. If the attack hits and the foe is of the same size or one size smaller than the monk, the monk can make a free combat maneuver check against the target of this strike (using the base attack bonus of the attack used to hit the foe). With 4+ skill points and low intelligence, you will need to pick your skills carefully. At 4th level, the monk can choose to make the target fatigued. The monk must attack with a kick to use this style strike. When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and CMD. Many of the higher-level abilities of the monk, such as abundant step and quivering palm, have been incorporated into the new system of ki powers. If he does, he spends 2 ki points from the next day's total. At 19th level, it increases to DR 6/. This movement is made as part of the monk's flurry of blows attack and does not require an additional action. Any such penalties that he has already taken, however, remain in place. This movement does not provoke an attack of opportunity. Ki Range (Su): A monk with this ability can spend 1 ki point as a swift action to increase the range increment of any thrown monk weapon by 20 feet. Thereafter, the monk can try to slay the victim at any time within a number of days equal to his monk level. He can spend 2 ki points to activate this ability even when frightened or panicked. At 15th level, he can designate up to two of his unarmed strikes each round as a style strike, and each one can be a different type. This additional attack stacks with the bonus attacks from haste and other similar effects. For the truly exemplary, martial skill transcends the battlefieldit is a lifestyle, a doctrine, a state of mind. For the unchained monk, this ability is gained at 4th level. (He can still gain additional attacks from a high base attack bonus, from this ability, and from haste and similar effects). If the check is successful, the target is staggered for 1 round. Piercing damage isnt as important, but carry a Lungchuan Tamo or two just to be safe. At 7th level, his unarmed attacks are also treated as cold iron and silver for the purpose of overcoming damage reduction. Quivering Palm (Su): A monk can set up vibrations within the body of another creature that can thereafter be fatal if the monk so desires. Ki Powers (Unchained) Description Source: Pathfinder Unchained. This increases the monk's base land speed by 30 feet for 1 minute. When making a flurry of blows, the monk can make one additional attack at his highest base attack bonus. Using this ability is a move action that consumes 3 points from the monk's ki pool. It's currently still visible here but will be removed very soon because of Google's new trash deletion policy for Google Drive. Fortitude saves are also important for You can spend points from your ki pool as a swift to At 5th level, a monk gains immunity to all diseases, including supernatural and magical diseases. At 12th level, he can make the target staggered for 1d6+1 rounds. So while this is a nerf, it's not as big of a deal as most would complain. Elemental Burst (Su): A monk with this ability can spend 4 ki points to unleash a gout of energy in a 30-foot cone. Foot Stomp: The monk stomps on a foe's foot, preventing the opponent from escaping. Alternatively, it can attempt a combat maneuver check (against the monks CMD) as a standard action to break free. Some ki powers require the monk to be of a specific level or higher before they can be chosen. Creatures without a discernible throat, or with multiple vocal organs, are unaffected (subject to GM discretion). While very few things have The result is a version of the monk that not only is easier to play, but also possesses a great deal more versatility. A monks attacks can be with fists, elbows, knees, and feet. stunned creature drops everything held (free Knockback Kick: The monk attempts to knock his foe back with a powerful kick. Dragon Style and Dragon Ferocity turned the foundational build into a strong unarmed hitting build. A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. This makes the rest of your iterative attacks A monk who becomes nonlawful cannot gain new levels as a monk but retains all monk abilities. Before the attack, the monk can move a distance equal to his fast movement bonus. A paladin could, however, be both an undead scourge and a warrior of the holy light, since none of their new class features replace the same core class feature. New Pages | Recent Changes | Privacy Policy. 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