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Not here solid 60 fps on ultra 4k with settings on ultra except water is half and tree tessalation off. Soft Shadows: this affects how sharp or faded shadows are as they cascade away from their object of origin. None have worked for me. Use the Low or Medium setting to get something close to the Xbox One X version of the game. This setting toggles the games built-in VSync solution for the elimination of screen tearing. Enabling MSAA, especially at higher resolutions, will tank performance. Moving the slider all the way to the left will offer the best performance at the cost of overall image quality. Also, I wish the LOD settings were enhanced for the PC port, the texture/asset pop in around Saint Denis is rough. Fur Quality: comes in two flavors high and medium and while the performance delta between them is negligible, the visuals are not, with fur possessing more artifacts and shimmering as it moves. I played it on a 3570k and 1070 at 1440p and between 50-60fps thanks to Gsync. Hardware Unboxed has released two optimisation videos for improving performance. Turn this down first after messing with the hogs listed in the first section of this guide. It doesnt eat a whole lot of frames (one to two), and since its an on/off toggle it doesnt hurt to leave this on. Graphics settings are saved in a file called system.xml, located within%UserProfile%\Documents\Rockstar Games\Red Dead Redemption 2\Settings. High will only free up a frame from Ultra, so this is a safe setting to max. That question was answered on November 5, 2019, when the game launched on PC, bringing along many graphical improvements. Mirror Quality: this is only for reflections in mirrors, which are typically found within a room of sorts, where the GPU is allowed some space to breath. This setting determines the quality of fur rendering across a few types of animals and some player character coats found in the game. It may take a while to find the right mix, but aside from the heavy hitters I mentioned, most settings in the game can be safely set to High or Ultra. Low to Ultra only eats a single frame or two, and you really dont want to go below 8x. Its no secret that volumetric lighting and effects devour frames at higher settings, with the pattern holding true across multiple games. My new 3090 should come today, and RDR2 is the first game I'm going to try after I put it inside the case. Water Reflection Quality: while not as brutal as the standard Reflection Quality option, this setting can cause frames to crater a good ten or more frames when near bodies of water. Changing this option requires the game to be restarted. difficult science words to pronounce; how to lower heart rate while running; ibm filenet compatibility matrix; how to cook marinated sirloin steak on stove. The visuals just falls apart without AA. In many cases, enabling DLSS can offer a sizeable performance boost with little or no loss in perceivable image quality (depending on your configuration). This guide will explain those settings so that you can get the most out of your time with the PC version of Red Dead Redemption 2. Start a new thread to share your experiences with like-minded people. Greatly affecting the quality of tracks in the snow or mud, Tessellation Quality can have a large impact on visual quality. Tested using Nvidia GTX 1070, Vulkan, benchmarking tool, and gameplay. Water Refraction: the least impactful of the water settings, but can still chew up frames if surrounded by water. If you set individual options first and then use this slider, it may undo or override any alterations you made. - Using NVidia Control Panel to fix the issue. Finally, we have Near Volumetric Resolution. Finally, when in-game, increase RDR2's resolution to the one indicated by the DSR multiplier. DLSS is NVIDIA's Deep Learning Super Sampling technology. Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. This will affect how detailed textures will appear when shown at an angle to the camera. Def not a dealbreaker. Dual-wielding Schofields in RDR2 is a deadly combo, and since the revolver is available fairly early in Red . - Tinkering with the resolution scaling setting. Lowering the water reflection and refraction quality may also save a little on performance; however, this isn't as much of a priority, especially on more powerful gaming rigs. Although there are some reports of less stuttering with it set to true when using Vulkan, there's probably a good reason it's a hidden setting and disabled by default. Genshin Impact Leaks Reveal that New BIS Tartaglia and Dehya Artifacts Are Coming Soon, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, Red Dead Redemption 2 PC Performance Guide. It is most noticeable on dirt roads and other surfaces not covered in vegetation. Putting this setting to Ultra will cripple performance, and honestly, the much more manageable Medium option doesnt look all that different. i mean your rig cost like 2,5k USD? Adjusting this option will change the Volumetrics Quality option above to Custom. We recommend always using the native resolution of your device for the best image quality. RTX 3090, Ryzen 5800X, 32GB RAM, 2TB SSD, proper airflow and all, Odyssey G7 1440p monitor. Or is it just the port itself that is weird? Recommended settings at:1080p:8:00 \"Performance\" ( Good for 1050ti, 970, 1060, 980, RX480, RX570) 30-60fps range8:07 \"Quality\" ( Good for 980ti, RX580, 1660s/ti, 1070/ti, 1080, 2060, RX 5600XT, RX 5700) 60-80 fps range2k 1440p + Quality ( 5700XT, 2070/Super, 2080/Super, 3060ti) 50-80fps range4k 2160p + Quality ( 2080ti, RTX 3070, RTX 3080, AMD 6800/XT) 50-70fps rangeYou can always UP some settings depends of your personal preference and FPS you already have.For any GPU weaker than 1050ti/RX480 or simmilar you can always use Resolution Scalling, for example 75% or 3/4, which is around 720p, and game will scall up to your native 1080p. This slider allows users to apply a post-process sharpening filter when using TAA anti-aliasing. Each further DLSS preset step will further lower the game's internal resolution, offering better performance at the cost of sharpness. Including but not limited to enabling or disabling anti-aliasing, using the Nvidia sharpening tool, adding an Nvidia layer on top of the game using Alt+F3 in-game, disabling/enabling G-Sync etc. Long Shadows: this setting affects shadows cast by the sun and moon, mostly during sunrise and sunset. This setting controls the application of object-based motion blur. Thatll do it for the settings. Try and keep these in sync, though reducing the lighting does free up some frames, though not much. Its a nice setting visually, and not too hard on frames: keep at High for the best visual-performance balance, though Medium doesnt look terrible either if you need a couple frames. Medium is a match for what you get on Xbox One X. Use the AMD and Nvidia sharpening tools to upscale the image back up to a less blurry level. I've skipped this game until I get a better video card. This feature was added to the game on July 13, 2021. Espaol - Latinoamrica (Spanish - Latin America). FXAA does well on static shots but offers worse results in motion. If you change any of the volumetric options in the Advanced Settings, this toggle will display Custom. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. Home; About us; visalia unified lunch menu. June 30, 2022 . Was planning on playing it with the 3080 but yeah. Keep this off unless you can run both without issues, and have this match your MSAA setting for optimal performance. Higher levels increase the complexity and shading of distant geometry. Within both GeForce experience and the settings file in documents/rd This slider determines the distance that grass and undergrowth will be rendered from the player as well as grass shadow level of detail. It appears to be the most stable for Nvidia users, but AMD users can get a boost with it too. Skip to content. TAA has a larger impact that FXAA (it will eat five to six frames on average at High), but it does have a sharpness slider in Advanced settings to better mitigate its effect. - Manually tinkering with the settings.xml file. Global Illumination calculates how light bounces off of other surfaces (think shining a flashlight against a wall in a dark room and how the light is reflected all over the room to dimly illuminate it). The volumetric lighting simulation in the PC version is another of the big upgrades over consoles. This setting dictates the quality of all textures in the game. Takes away performance at night. This makes a massive difference in image quality and is arguably the biggest upgrade the PC version has over consoles. I'm doing my third replay right now as a way of testing out my 3080. This ensures that grass is rendered reasonably far without it looking too pixilated, and that it doesn't cause too much of a dip in frames. The latest addition to graphics settings is Tree Tessellation, and while its impact in the benchmark tool is around 5%, its performance impact in game can be 20% when looking directly at trees, hence the "major" impact rating and the recommendation for it to remain off. This is the most demanding setting in the entire game. It makes a huge impact on visual quality, though some players may find that it makes the overall image look too soft. Alright, with those three out of the way, we can move on to the usual performance draining suspects. Putting the rowdier settings like Reflections to Medium in combination with everything else should get you above 60 frames in the majority of the game. It looks next gen imo. I put it on 4k and kept cranking things up but my 3090 wasn't sweating. Enabling this setting will make the game apply SSAO at the same resolution the game is rendering at. On the highest setting, grass is visibly rendered to extreme distances, causing a noticeable drop in performance for something that debatably doesn't look very good anyway. Keep maxed, and dial down only if all other options fail. MSAA also has a huge impact, but you probably should be using TAA/FXAA instead. I tested with every single setting (except water physics and tree tessellation) on the absolute max. While DLSS is merely a setting in the RDR2 graphics menu, Nvidia DSR can be found in the Nvidia control panel on the desktop. Targeting 60 FPS @ 1920x1080. Others should opt for Medium for the best balance between image quality and performance. If you opt for Medium to High SSAO go ahead and enable this, but if you push for Ultra youll do just fine with this off. This toggle controls how accurate the light simulation is when dealing with volumetrics. The slider offers four positions, with the fourth setting representing Ultra. However, with pretty visuals comes great performance cost, and RDR2 is no slouch when it comes to the latter. I wouldn't say it's improved any. It is what it is. If the grass draw distance is above 75% this setting will go into effect, and the higher the shadows the heavier the punch. Use these recommendations as a starting point for your graphical experimentation rather than a definitive authority. 75% seems to work well with grass shadows set to Medium if you want the game to maintain a sharp look, minimize pop-in, and only cost a few frames. All systems vary and the game may perform better or worse depending on your exact hardware configuration. It's obvious that an already-great looking game would look fantastic on this setup, but I'm not going to bore you with screenshots showing that - I'll get right to posting a list of settings that's only useful to the other 16 people.". Users can force the game to output to their display at a specific refresh rate. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. Water Quality: youll wanna tweak this in Advanced settings, where there are three options tied to this one. We recommend leaving this off and using TAA unless you need the performance. Setting the option to 1.5 would result in the game being rendered at 2560x1440p and downscaled to 1080p. Maxing this option can come with a 2-5% performance cost, but we recommend using it on high-end PCs because it adds a lot to the moments where you stop and take in the breathtaking vistas on display. Use this if you are struggling with performance, or just barely keeping 60 frames. How Many Episodes in Attack on Titan Season 4 Part 3 Are There? Okay so after an update few months ago it seems best to leave TAA on default % setting in my case. All trademarks are property of their respective owners in the US and other countries. That wraps up our overview of the Red Dead Redemption 2 PC settings. That being said while I beat the main story I stayed away from a ton of side content because I knew just like GTA V eventually RDR2 would release on PC. Hi, created an account for this just in case anyone might have solved this issue. At 1440p, we're talking about 2133 x 1200. First a little history of me and RDR2. hopefully OP doesnt mind, or maybe could even update his post with this. Full Resolution Screen Space Ambient Occlusion: like the cloud setting above, this will depend on your resolution. - This article was updated on November 8th, 2019, Attack of the Fanboy / GAME GUIDES / Red Dead Redemption 2 PC Performance Guide. Works well in tandem with the AMD and Nvidia sharpening tools. When is the Attack on Titan Season 4 Part 3 English Dub Release Date? Night time will be when this setting hits hardest, so play around with it at night near a bunch of lights to see how it affects your rig. After getting a PC Im done paying for PSN+ Really a shame I love this game but Im NOT starting over from level 1. This slider can incur an intermediate performance hit on Ultra, so we recommend using a Medium or High position for the best compromise. RELATED: Red Dead Redemption: Unforgettable John Marston Quotes. Looking at benchmarks, RDR 2 somehow runs not too good on the 1080 Ti compared to recent GPUs. MORE: Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Red Dead Redemption 2: 6 Ways to Improve Performance on PC, Pokemon Scarlet and Violet DLC Expansion Pass, Red Dead Redemption 2's Civilization vs. Frontier Theme Explained, Red Dead Redemption: Unforgettable John Marston Quotes, Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, Hogwarts Legacy: Where to Find All Demiguise Statues, Hogwarts Legacy Couple Waste Over 2 Hours Trying to Open Locked Chest. Targeting 60 FPS @ 1920x1080. Hi there. TAA sharpening seems to scale better in DX12, by the way. However, it feels kind of goofy seeing these PS1/PS2 level textures pop up every now and then, so I'm interested in solving the issue if possible. The output resolution of the game to your display. So I left it off. These settings are for those that wish to finesse more out of Red Dead Redemption for PC. Update. All rights reserved. This setting determines which rendering API the game will use. We recommend 16X for high-end PCs and either 8X or 4X if you need just a little bit more performance (1 to 2%). - Uninstalling and reinstalling the game. Texture Quality: this is the VRAM killer; too high and youll get stuttering and hitching. It has an enormous effect on frame rates at higher settings. - Tinkering with the resolution scaling setting. Short for Temporal Anti-Aliasing, this setting will eliminate jaggies and stair-stepping by sampling previous frames. The other water settings are not nearly as brutal as this one, so its best to tweak these independently in the Advanced settings. tivo stream 4k vs firestick 4k; ba flights from gatwick today; saved by the bell actor dies in car crash; loco south boston $1 oysters; rdr2 tree tessellation on vs off. GPUs with 4GB or less VRAM should try High or Medium. This slider controls how accurate the water simulation is, as well as how much player interaction can cause fluid deformation. Also, with how often you are out in the wilderness in Red Dead Redemption 2, this option feels essential. Espaol - Latinoamrica (Spanish - Latin America). There is quite a lot of grass in RDR2. Unless you are looking directly at the edges of the clouds, you can safely leave this off and notice no difference. Even a single pip down on the slider from max results in a dramatic increase in frames (10+ from my experience), though setting this to the middle of the slider seems to net the best performance-to-quality results. We recommend using Medium or Low here as both options display the shadows and it helps image quality without the performance hit you get from High, which appears to only offer a placebo increase in image quality. - Messing with any other settings, including but not limited to switching DirectX12 to Vulkan and vice versa, trying any and all combinations of shadow settings, messing with the in-game sharpening tools, applying and switching different settings back and forth and all that. While the player doesn't always spend their time near water, there are plenty of times when they will encounter it while exploring, as part of a mission or during the main story. Turning the grass detail down to three is the sweet spot for looks and performance. Seems to have some marginal effect, but the overall pixelated texture remains. Shadow Quality: hello Darkness, my old friend turning shadows down is a bog-standard way to regain lost frames, and Red Dead Redemption for PC is no different, though they dont steal as many as youd think. For a better experience, please enable JavaScript in your browser before proceeding. In Red Dead Redemption 2 for PC, however, there are three volumetric options in the Advanced settings you can fiddle with, and of them Near Volumetric Resolution goes well above and beyond the other two when it comes to its frame-chomping power. Ive been floored by how gorgeous it is at 4K30 on my Xbox One X. Valve Corporation. That being said I'm really looking forward to jumping in again once I get my hands on an RTX 3080 to switch to 4K with my LG C9 and crank up the graphics further, it's vastly improved on PC.if you bought new hardware that didn't exist at the time it came out. High and Ultra do offer nicer water, but the performance hit is massive, with nearly a 40% difference between Medium and Ultra. TAA Sharpening: Works best in DX12, but essentially tries to reduce the blurriness introduced by TAA. All trademarks are property of their respective owners in the US and other countries. I am currently getting good frame rates; if I had to guess, approx. I remember you getting your 3080, so this is the beast. You will see the fps difference. This setting controls the quality of shadows cast by trees and objects that are very far from the player. Recommended settings at:1080p:8:00 "Performance" ( Good for 1050ti, 970, 1060, 980, RX480, RX570) 30-60fps range8:07 "Quality" ( Good for 980t. Their recommended settings are very similar to what I've recommended, but a little easier on the GPU. It will be greyed out if only one display is connected. It is impossible to definitively test all scenarios, so the performance and settings recommendations contained within this guide are based on our own findings. Though it is less realistic, some players may prefer sharp shadows at all times and should disable this option altogether.