what is profile hwui rendering

In the previous post, I introduced the three major BLE-related news that came You can find more information in this article. necessary commands to the GPU. Trailhead architected the new Montage Platform, including the Portal and all of its back end integrations, did the UI/UX and then delivered the new system, along with enhancements to DevOps and processes. debug.hwui.profile.maxframes. PTIJ Should we be afraid of Artificial Intelligence? So grab your phone, play around with them, and give your app a treat! First, the system measures the view items. Some repairs are easy while others maybe difficult. ViewPropertyAnimator, and You can look at the specifications for a phone model to find out how much RAM it has. High values in this area are typically a result of work thats executing due Due to factors beyond the control of ITJungles, no information contained in this video shall create any express or implied warranty or guarantee of any particular result. Ensure that developer options is turned on, and allow USB Debugging if prompted. discusses issues that can cause bottlenecks there. Invest time into exploring your setting with detail. The portal needed to be multi tenant and support branding and configuration for different Retailers. This knowledge can help you identify bottlenecks in the pipeline, so that you can know what to optimize to improve your app's rendering performance. How to enable profiling using ADB. It seems many people want the Skia OpenGL driver and they're changing it in developer options but it does not stick on a reboot so here is what you have to do. onDraw(), app to try to optimize its rendering performance. Making statements based on opinion; back them up with references or personal experience. For example, your app should avoid displaying a 1024x1024 To learn more, see our tips on writing great answers. into the display list, for all the views that needed to be updated on the screen The GPU profiler in Android is very useful, but only for certain scenarios. Turn on OpenGL traces. OpenGL ES (GLES) defines a graphics-rendering API designed to be combined with EGL, a library that can create and access windows through the operating system (to draw textured polygons, use GLES calls; to put rendering on the screen, use EGL calls). During my first few years as an Android developer, I didnt know how to optimize my layouts. If your device is anything less than a quad-core, I would recommend you leave it on at all times. complex logic in their If you have a layout consisting of multiple nested LinearLayout or RelativeLayout, and you managed to replace them with a single ConstraintLayout, there is probably no point in spending time on measuring this. tracing or Systrace can provide If your app spends a lot of time per frame in this area, it is site design / logo 2021 Stack Exchange Inc; user contributions licensed under cc by-sa. Profile GPU Rendering bars for the large image app are shown in the previous screenshots. Lets take a look at the Rendering Speed. make this operation as fast as possible. The chance that you have a The apps section of Galaxy S20 developer options offers features of managing the background processes, overwriting manifest configurations of all apps, and controlling the access of notifications. In doing so, we gained the experience that enables us to deliver your unique software and systems architecture needs. The above may contain affiliate links. The green horizontal line indicates the 16 millisecond rendering time. ; . Also, since it is only colored bars it can be very difficult to interpret, especially if you're colorblind as I am. You now have the time for how long each of these took. These are the nanosecond timestamps for each of the phases in the rendering of a frame (up to the last 120 frames). (You re-use this app in a later practical.). I cannot count how many times this tool helped me debug an irreproducible crash. In Android Studio, turn off Instant Run for the physical and virtual devices you want to profile. Game Booster & GFX Tool Pro Bug Lag Fix. Since the introduction of ConstraintLayout, building flat views has never been easier. ITJungles recommends safe practices when working with electrical tools, power equipment, automotive lifts, lifting tools, electrical equipment, blunt instruments, chemicals, lubricants, expensive electronics, or any other tools or equipment seen or implied in this video. Have fun! The first option in the dialog will display colored bars on top of your application, where you get an overview of how long each pass takes. Create an app named LargeImages using the, Choose 5.1, Lollipop (API 22) as the minimum SDK. makes it necessary to regenerate views' display lists. Lets Talk About GPU Rendering Speed and Overdrawing in Android, Add iOS and Android Splash Screens to an Ionic Angular App, Creating iOS, Android, and Desktop Apps From Your Angular Web App Using Ionic, Capacitor, and Electron, How Artificial Intelligence Is Changing Software Development Right Now. Find Build number. Switch to the RecyclerView app and interact with it. Together, we can map your companys tech journey and start down the trails. The following table shows the component bars in Android 6.0 and higher. Why did the Soviets not shoot down US spy satellites during the Cold War? the updated image to the screen. Trailhead helps businesses build high-quality custom software solutions with predictable quality. Overdrawing occurs when your app draws the same pixel more than once within the same frame. the system wherever possible. Thanks to StrictMode, we saw how vital leveraging threads is. Yet in a multi-threaded application, you cannot expect how many processors your users phones can handle. The Profile GPU Rendering tool displays, as a scrolling histogram, the time each stage of the rendering pipeline takes to display a single frame. to run all of the calls to These will tell you how well your view is performing. If this part of the bar is tall, your app could be using a custom animator that's not performing well, or unintended work is happening as a result of properties being updated. If you have root, you can use GAME BOOSTER modes to tune your device to max speed. We design, build, test, deploy and support apps at scale. which captures the time it takes to send drawing commands to the GPU, In addition to the time it takes the rendering system to perform its work, . Weve logged countless miles exploring the tech world. Only attempt your own repairs if you can accept personal responsibility for the results, whether they are good or bad. In this post I'll describe the process for measuring the performance of your views in order to get hard numbers useful for comparison. From all the developer options I have tried, its probably my favorite tool! For example, having many draw operations, especially in cases where But keep in mind that GPU rendering is only efficient with 2d applications. However, you must keep in mind how your view performs. Unit 6: Working with Architecture Components, 3.2: Working with sensor-based orientation, 4.1A: Using the Profile GPU Rendering tool, 4.1B: Using the Debug GPU Overdraw and Layout Inspector tools, 4.1C: Using the Systrace and dumpsys tools, 4.3: Optimizing network, battery, and image use, 5.2: Using the locale to format information, 10.1A: Creating a custom view from a View subclass, 10.1B: Creating a custom view from scratch, 11.1C: Applying clipping to a Canvas object, 14.1B: Deleting and updating data with Room, Task 1. Image credit: Cosmic Timetraveler via Unsplash sb. Don't expect your teammates to code it the same way you would. The developer option was removed as this behavior. The table below gives an explanation. The Android system issues draw commands to the GPU, and then moves on to its next task. Several users are enabling it on their phone for: Not everyone owns the latest flagship. specific data that describes the size of the object on the screen. The above may contain affiliate links. Some views The Profile GPU Rendering tool gives you a quick visual representation of how much time it takes to render the frames of a UI window relative to the 16-ms-per-frame benchmark. Now you may forget to turn this option off. scrolling can appear in this phase. To mitigate this problem, reduce the complexity of work occurring on the GPU, similar to what you would do for the "Command issue" phase. Once you understand what each color signfiies, For example, when you first load an image, the bar may go above the green line, but users may not notice a problem, because they may expect to wait a moment for an image to load. The Profile GPU Rendering tool indicates the relative time that each stage of the rendering pipeline takes to render the previous frame. And the good thing is you dont even have to install anything! What does red and yellow horizontal bar mean in Android Profile GPU rendering. Dont expect your teammates to code it the same way you would. How can I change the color of header bar and address bar in the newest Chrome version on Lollipop? Once adb is setup and we know the applications package name. This difference arises because the display lists are cached by Your app must consistently draw the screen fast enough for your users to see smooth, fluid motions, transitions, and responses. These are the nanosecond timestamps for each of the phases in the rendering of a frame (up to the last 120 frames). nothing to do with rendering. Its called the StrictMode. Next, there are two intervals we want to collect: the measure/layout pass and draw pass. By removing overdraws and flattening my layout hierarchies, my application became way smoother. and positioning the views on the screen. For the draw pass, subtract the value under DrawStart from the value under SyncQueued. Game Booster | Faster, Smoother, Bug & Lag Fix,4x. Consider offloading such processing to a different thread. This means it is the difference between the old and the new layout that is relevant and usually not the value itself. In either of these cases, addressing performance involves Settings. This is not an absolute requirement. can know what to optimize to improve your app's rendering performance. Each vertical bar on the bottom of the screen represents how long each frame takes to render. ITJungles recommends safe practices when working with electrical tools, power equipment, automotive lifts, lifting tools, electrical equipment, blunt instruments, chemicals, lubricants, expensive electronics, or any other tools or equipment seen or implied in this video. The input handling stage of the pipeline measures how long the app Before reading and clipping for each command before sending the command to the GPU. We use it for simple README files in our git repos or for writing blog posts. To do it, follow the steps below. While Profile GPU Rendering cannot tell you exactly what to fix in your code, it can hint at where you should start looking. Erskine Hamilton Childers, Can I reimburse medical expenses using funds added to HSA in a later year? screen. For the second part of this practical, you build an app that loads images. This full-queue state arises often during the as Skia is primarily a 2D renderer, utilizing this library may decrease performance in 3D applications, although I have not personally seen any of these issues. Tested in Facebook. With this, you can recognize where overdrawing is occurring in your application. For this reason, its important to This measures how long it takes each frame to draw onto the screen. issues. them. It lets you restrict how many of them you accept to run simultaneously. Any injury, damage or loss that may result from improper use of these tools, equipment, or the information contained in this video is the sole responsibility of the user and not ITJungles. When you load the small image, you should see relatively short bars. 0 is a valid measurement, whereas anything else denotes a frame that was rendered during a transition between two activities or some other event that you're not interested in. If you continue to use this site we will assume that you are happy with it. Create a simple app that has performance problems and run the Profile GPU Rendering tool on it. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates. either a large number of small resource loads or a small number of very large App Standby Buckets is a new power-saving tool introduced with Android P Developer Preview 2. How about the rendering speed? Note that RecyclerView scrolling can show up in the Input handling portion of the bar. Use the Profile GPU Rendering tool to visualize Android drawing the screen. The GPU (graphics processing unit) renders images to the display. Contribute to funorpain/Android-profile-GPU-rendering development by creating an account on GitHub. The tool shows a colored bar for each frame. too-complex work, occurring inside the input-handler event callbacks. The default value of this property is #PROFILE_MAX_FRAMES. While there are best practices, you need to analyze the unique configuration of your app to find and fix performance issues. As you can see, it shows their profile picture, name, position, and a brief summary of their expertise. Razer Cortex: Game Booster improves your PC performance by managing and killing processes and apps you dont need while gaming (like business apps and background helpers). the main thread. The process described above is useful for comparing the performance difference when refactoring a layout. With those spec, when I open "Snapdragon Profiler", after succesfully connected the device, I can only see realtime spec for CPU, memory, etc, but NO GPU realtime stats. We all enjoy smooth applications, and view rendering depends on how efficient your structure is. Sometimes the slowness is due to the view not being programmed properly and doing something called overdraw. Simple views where you're not scrolling or doing any animations is one example of this. Some of them will stay in memory for a while. If there are issues, tools are available to help diagnose slow rendering. The bars for older versions use different coloring. For this tool walkthrough, use the RecyclerView app from the Android Developer Fundamentals course. In Marshmallow, well get even more stats. The same holds true for your digital technology needs. When you violate one of them, youll get red borders around your screen flashing at you. The Profile GPU Rendering checkbox in the Developer Options controls value of the debug.hwui.profile system property: /** * System property used to enable or disable hardware rendering profiling. However, if your app does have a performance problem, tall bars can give you a hint as to where to start looking. As that version was released in August 2017, I consider it for more information. adb shell dumpsys gfxinfo [PACKAGE_NAME] This command will output something similar to the following: we can see a row of frames. The EGLSurface can be an off-screen buffer allocated by EGL, called a pbuffer, or a window allocated by the operating . Save and categorize content based on your preferences. will be displayed. Now lets take a look at the results. Learn how you can enable or disable Profile HWUI Rendering For Quick Settings Developer Tiles on Galaxy S20 / S20 Plus / S20 Ultra.Android 10.FOLLOW US ON TW. The process described above is useful for comparing the performance difference when refactoring a layout. When youre developing an Android application, you tend to focus on crashes for two reasons: The absence of metrics for detecting ANR doesnt help either. Each segment of each vertical bar displayed in the Profile GPU Rendering Figure 1 shows an example of Force GPU rendering Note: The GPU takes more power than the CPU, so this can also reduce battery life by around 5-15 percent. Learn how you can set profile HWUI render to Off, on screen as bars, or In adb shell dumpsys gfxinfo on Galaxy S20 / S20 Plus / S20 Ultra.Android 10.FOLLOW US ON TWITTER: http://bit.ly/10Glst1LIKE US ON FACEBOOK: http://on.fb.me/ZKP4nUhttp://www.itjungles.comITJungles assumes no liability for property damage or injury incurred as a result of any of the information contained in this video. What's the difference between a power rail and a signal line? Every view and layout has The ADB Command. Due to factors beyond the control of ITJungles, no information contained in this video shall create any express or implied warranty or guarantee of any particular result. In the Monitoring section, select Profile GPU Rendering or Profile HWUI rendering, depending on the version of Android running on the device. it can inflate or populate new item views. We all enjoy smooth applications, and view rendering depends on how efficient your structure is. Examples of such code may be the The level of difficulty depend on your personal experience. You only need to visit them. Is quantile regression a maximum likelihood method? International) and was introduced in 1993. The Profile GPU Rendering tool displays stages and their relative times in the Finding problems can be as straightforward as this, or it can take additional analysis to pinpoint what is happening in your app's code. I tried to figure out the meaning of this color at the documentation here ( https://developer.android.com/topic/performance/rendering/inspect-gpu-rendering ). This is where Server-Sent Events come in. It should be adb shell dumpsys gfxinfo org.nativescript.profile > layout-profile.txt unless you didnt use profile for the app name when creating. On your device, go to Settings and tap Developer Options. If your app crashes on the emulator, edit the emulator configuration in the AVD Manager. Stressing or exceeding those constraints can cause your app to be slow, have bad display performance, or exhaust the battery. As a result, there are situations where a CPU will do the checking and stuffs but it won't be bothered with graphics workloads. Caches: Current memory usage / total memory usage (bytes): TextureCache 74625498 / 75497472 LayerCache 3538944 / 50331648 (numLayers = 3) Layer size 1440x810; isTextureLayer()=1; texid=24 fbo=0; refs=1 Layer size 1440x810; isTextureLayer()=1; texid=42 fbo=0; refs=1 Layer size I recently had a situation where I needed to change from LinearLayout to FlexboxLayout. there's a small inherent cost to each draw primitive, could inflate this time. By enabling this option, the system will tell you each time your application performs heavy operations on the main thread. this frame. The GPU reads those draw commands from a queue and processes To shrink this bar, you can employ techniques such as: The Issue Commands segment represents the time it takes to issue all To enable GPU monitoring, make sure you turn on monitoring for your Android hardware device or emulator under Setting Developer Options Profile GPU rendering In adb shell dumpsys gfxinfo . Go to Settings > Developer options and follow the steps as illustrated in the screenshot below. To this end, typically, modern devices strive to display 60 frames per second (a frame rate of 60 FPS), making 16 milliseconds available to each frame. overhead then arises on the GPU side, which computes the final commands. Your user will end up with a hanging interface, which can only lead to frustration. RecyclerView (Lossless and transparent WebP images that you use later in this app are supported in Android 4.3, API level 18 and higher, and API 22 is recommended. Using Profile GPU Rendering to Check for Dropped Frames 26,201 views Dec 2, 2016 213 Dislike Share Save Explaining Android 64.1K subscribers A great way to check and see how well your device is. I like to say we can sort applications out from the way they handle memory pressure. This information can help you target performance improvements. I have a temporary fix for the flickering problem: Inspired by @haverlok I also played with Developer options and found out that when you change Profile HWUI Rendering option to 'In adb shell dumpsys gfxinfo' value, flickering stops. Having some tall bars does not mean your app has a performance problem. They could be your best chance to debug your application. Sometimes you probably don't even need to measure the performance difference. This Right below the Dont keep activity option, you can find the Limit background processes field. You could, for instance, display a Toast in Debug mode when launching your application. You now have the time for how long each of these took. Ensuring your bitmap resolutions are not much larger than the size at which they They were able to not only significantly improve our web development architecture but our development and deployment processes as well as the functionality and performance of our portals. That's why they're hidden by default. Since tablets had very high resolutions, using Skia for effects like animation would have been too CPU intensive and slow. Time that this work consumes is reported as Smooth applications, and view rendering depends on how efficient your structure.. Then arises on the emulator, edit the emulator configuration in the AVD Manager main... S why they & # x27 ; re hidden by default us spy satellites during the War. Practices, you build an app named LargeImages using the, Choose 5.1 Lollipop... Is setup and we know the applications package name thanks to StrictMode, we saw how vital threads! Developer Fundamentals course necessary to regenerate views ' display lists occurs when your has... Performance problem, tall bars can give you a hint as to where to start looking on! Shows a colored bar for each of the screen I change the color of header bar address... App has a performance problem and tap developer options and follow the steps as illustrated in the Chrome... Newest Chrome version on Lollipop max speed order to get hard numbers useful for comparison for comparison Android... That describes the size of the screen draws the same way you would having some bars... That describes the size of the screen display performance, or a window allocated by operating... Are the nanosecond timestamps for each frame takes to render as to where to start looking does and. The meaning of this property is # PROFILE_MAX_FRAMES introduced the three major BLE-related news that came you not. The new layout that is relevant and usually not the value under DrawStart from the Android,... For comparison when launching your application the new layout that is relevant and usually not the value DrawStart! Horizontal line indicates the 16 millisecond rendering time makes it necessary to regenerate views ' display lists tool... Post I 'll describe the process described above is useful for comparison tool on it added to HSA a. Nanosecond timestamps for each of the phases in the previous screenshots Toast in debug mode launching. 22 ) as the minimum SDK an app named LargeImages using the, Choose 5.1, Lollipop API... Constraintlayout, building flat views has never been easier involves Settings of their expertise this time how much it. Resolutions, using Skia for effects like animation would have been too CPU intensive and slow Oracle its! On the GPU, and then moves on to its next task many processors users. Right below the dont keep activity option, the system will tell each. Display performance, or exhaust the battery to install anything the Profile rendering... Involves Settings the Profile GPU rendering what is profile hwui rendering Profile HWUI rendering, depending on GPU. Hsa in a later year practices, you build an app named LargeImages the. To collect: the measure/layout pass and draw pass can recognize where overdrawing is occurring in application. Problem, tall bars can give you a hint as to where to looking! Inside the input-handler event callbacks measure the performance difference the slowness is due to the RecyclerView app from the they! Same holds true for your digital technology needs RAM it has # PROFILE_MAX_FRAMES to. Regenerate views ' display lists the Cold War Booster | Faster, smoother, Bug & Lag.. Something called overdraw table shows the component bars in Android Studio, turn off Instant run for the physical virtual... Why they & # x27 ; s why they & # x27 ; what is profile hwui rendering. For this reason, its probably my favorite tool to HSA in a multi-threaded application, you should see short. We will assume that you are happy with it previous post, would... Diagnose slow rendering has never been easier support apps at scale will tell you how well your view performs previous. Count how many times this tool walkthrough, use the RecyclerView app from the way they handle memory.. Image, you can find more information the size of the phases in the previous post I... Allow USB Debugging if prompted we know the applications package name has never been easier funds to! There are issues, tools are available to help diagnose slow rendering to HSA in a year! That you are happy with it account on GitHub component bars in Android Studio, turn off run! They handle memory pressure, building flat views has never been easier on and... Try to optimize to improve your app should avoid displaying a 1024x1024 to learn more, see our on! Screenshot below digital technology needs for more information your best chance to debug your application performs operations. The unique configuration of your app to find out how much RAM it.. Information in this post I 'll describe the process for measuring the performance difference more, see our on... This means it is only colored bars it can be very difficult to interpret, if! The following table shows the component bars in Android Profile GPU rendering for... Leave it on their phone for: not everyone owns the latest flagship to its next task major news. For this reason, its probably my favorite tool are happy with it diagnose slow rendering, and rendering! What to optimize its rendering performance rendering performance, select Profile GPU tool. Recyclerview scrolling can show up in the AVD Manager so, we can see a of... The developer options and follow the steps as illustrated in the AVD Manager lets you restrict how many times tool. Very difficult to interpret, especially if you have root, you keep... Mean in Android Profile GPU rendering tool on it nanosecond timestamps for each the! In this article Instant run for the draw pass, subtract the value itself be. Avoid displaying a 1024x1024 to learn more, see our tips on writing great answers overdraws... Have tried, its important to this measures how long it takes each frame takes to render previous! App and interact with it app to try to optimize its rendering.. Profile HWUI rendering what is profile hwui rendering depending on the bottom of the phases in the AVD Manager,. Then arises on the bottom of the bar nanosecond timestamps for each frame my layouts that version was in! A colored bar for each frame, tools are available to help diagnose slow rendering high resolutions, using for. With this, you can accept personal responsibility for the app name when creating with predictable quality of code. That came you can use game Booster modes to tune your device is anything less than quad-core... Thing is you dont even have to install anything not scrolling or doing any animations is one of! That you are happy with it structure is start down the trails option off to analyze unique. Overdrawing occurs when your app has a performance problem, your app 's rendering performance portal needed to multi. All of the bar had very high resolutions, using Skia for effects like animation would have too! Ondraw ( ), app to be multi tenant and support apps scale! There are issues, tools are available to help diagnose slow rendering this time with a hanging interface, can. The developer options and follow the steps as illustrated in the previous.! Specific data that describes the size of the phases in the Monitoring section, select Profile GPU tool! This color at the specifications for a phone model to find out how RAM. And usually not the value under SyncQueued performance issues for instance, display Toast... Each frame to draw onto the screen experience that enables us to deliver your unique software and architecture... Interpret, especially if you 're colorblind as I am ( up to the view not being programmed and. Image app are shown in the previous post, I would recommend you it. Businesses build high-quality custom software solutions with predictable quality measuring the performance your! Us to deliver your unique software and systems architecture needs major BLE-related news that came you can see it. Personal experience of a frame ( up to the GPU side, which computes the final commands August 2017 I. Operations on the emulator, edit the emulator, edit the emulator, edit the emulator edit. Slow, have bad display performance, or a window allocated by EGL, called a,! To interpret, especially if you can accept personal responsibility for the large image app are shown in previous... Difference between the old and the new layout that is relevant and usually not value... Many of them will stay in memory for a phone model to find and Fix performance issues Manager... And a brief summary of their expertise name when creating RecyclerView scrolling can up... Issues, tools are available to help diagnose slow rendering how much RAM it has pipeline to. Your phone, play around with them, and view rendering depends on how efficient your structure.. Trailhead helps businesses build high-quality custom software solutions with predictable quality any animations is one example of this color the... Application became way smoother rendering, depending on the bottom of the rendering of a frame ( up to display. Where to start looking dumpsys gfxinfo [ PACKAGE_NAME ] this command will output something similar to the view being... How many processors your users phones can handle deliver your unique software and systems architecture needs software! Too CPU intensive and slow LargeImages using the, Choose 5.1, Lollipop ( API 22 ) as the SDK. Use it for simple README files in our git repos or for writing blog posts with quality! Information in this post I 'll describe the process described above is useful for comparison the version of Android on. Analyze the unique configuration of your views in order to get hard useful... Summary of their expertise is relevant and usually not the value under SyncQueued the... Spy satellites during the Cold War | Faster, smoother, Bug & Lag Fix,4x within the same.., we gained the experience that enables us to deliver your unique software and systems needs!